Lens vs Rennes Prediction: Latest News and Updates
Well, well, well, lookie here, gonna talk about that Lens vs Rennes thing, yeah, that football game. Lots of folks...
Well, well, well, lookie here, gonna talk about that Lens vs Rennes thing, yeah, that football game. Lots of folks...
最近我一直在研究一个有点意思的玩法,叫“enshrouded shroud magic damage”。简单点说就是围绕一种魔法伤害的技能机制进行探索。今天我就把我的整个尝试过程分享给大家,希望对你们也有点启发。话不多说,开始吧! 1. 起步阶段:了解基础机制 我得搞清楚“enshrouded shroud”到底是个啥东西。根据一些参考资料,我发现这个状态需要积累一定数量的“shroud”(姑且叫它裹尸布吧),然后用来释放一种魔法伤害的技能。状态会随着使用而消失,也就是说这个技能的触发需要一定的准备时间。 为了验证这个机制,我选择了一个适合测试的角色——吟游诗人。这角色的技能有即时复唱机制,这样可以快速进行多次实验。 2. 准备装备和资源 有了思路后,我开始准备装备。我挑选了一些能够提升魔法伤害的武器和道具,同时优先选择了能叠加“shroud”状态的装备。根据测试需求,我发现以下几点很重要: 需要至少一层“shroud”才能发动技能。 装备优先选择提升伤害或者降低咏唱时间的属性。 技能冷却时间和释放速度很关键,这直接影响触发效率。 比如,我给角色装了一把能增加魔法伤害的法杖,同时还带了一个快速充能的饰品,来提升技能连贯性。 3. 实际操作:技能释放与测试 我进入测试场景(直接去了一张低难度的地图方便观察数据)。整个过程大概分了几步: 先通过一些小技能叠加“shroud”状态,确保至少有一层可以用。...
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